#ifndef InputEntry_h
#define InputEntry_h

class cInputEntry {
public:
	unsigned muiDevice;
	unsigned muiChannel;

	inline cInputEntry() {
		muiDevice = 0;
		muiChannel = 0;
	}

	// Getters
	inline unsigned GetDevice()				{return muiDevice;	}
	inline unsigned GetChannel()				{return muiChannel;	}
	// Setters
	inline void SetDevice(unsigned dev)		{muiDevice = dev;		}
	inline void SetChannel(unsigned chan)	{muiChannel = chan;	}
};
#endif